Five hundred years ago, technologies were not doubling in power and halving in price every eighteen months. Waterwheels were not becoming cheaper every year. A hammer was not easier to use from one decade to the next. Iron was not increasing in strength. The yield of corn seed varied by the season’s climate, instead of improving each year. Every 12 months, you could not upgrade your oxen’s yoke to anything much better than what you already had.

Kevin Kelly (via inthenoosphere)

For more, watch as Kelly explores the nature of technology through technology’s eyes.

plantedcity:

Lester Brown on ‘How the battle for water will reshape our world’

From AlterNet via YouTube:

By 2025, two-thirds of people worldwide are expected to face water shortages as businesses, agriculture and growing populations compete for the ever more precious commodity.

Map source: Water for Life Decade (UN)

Lester Brown (PopTech 2006), preeminent environmentalist and founder of the Worldwatch Institute and the Earth Policy Institute, warns that consumption habits must change to maintain a healthy social, economic and environmental balance in the world.

I’ve had a couple of experiences where I realized that I’m surrounded by opportunities in life that I’m not aware of. Every now and then I trip over one of these experiences — like a classic car show I happened upon in a Burbank Shoney’s parking lot. I realized that we could build a system — if we had a situational awareness about you, about who you are, where you are, what time of day it is, how much money is in your pocket, what’s the weather like, what your interests are, etc. — that could make your life much more interesting.

If we had that much situational awareness about you and at the same time we were building this very high-level map of the world, and I don’t just mean where Starbuck’s is, but all sorts of things like historical footnotes and people you might want to meet. I started thinking about games that we can build that would allow us to triangulate you in that space and build that deep situational awareness. There will be all types of games, but the key will be focusing the experiences, including multiplayer, within the real world and away from the fictional world that games currently invest in.
— Sims designer Will Wright (PopTech 2006) on creating a new game for real life.

merlin:

Jonathan Coulton - “Nemeses” (ft. John Roderick), 2011

What a wonderful record.

New music video from Mr. Jonathan Coulton (PopTech 2006)! 

Jonathan Coulton - Thing a Week Four
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Thing a Week Four - Jonathan Coulton from Summer's Over

jonathancoulton:

Thing a Week 51: Summer’s Over

Isn’t it though? Here’s the thing – this is song #51, and the next one is #52 and I’m freaking out. It was very hard to write this one. You can imagine how much pressure I’m feeling at this point to wrap the whole thing up with a couple of really kick-ass songs about monkeys and robots, really blow everybody’s mind. As a result, I can’t think of anything really interesting to say about monkeys or robots. So this one’s just about somebody leaving somebody else at the end of the summer (hint: no it’s not, it’s about the end of Thing a Week).

It was especially hard because I knew something you didn’t, which is that this is the last song I’ll write for Thing a Week. Next week is going to be a cover. Why yes, it is a cop out. But really, I can’t imagine writing something that’s as appropriate as this cover song will be – you’ll see. It just feels right to me.

Speaking of which, I need a little something from you folks to make it happen. If you have the capability to record decently (no built-in laptop microphones please), I would like you to record a single hand clap and email it to me. Your best hand clap please, mp3 is fine as long as it’s a pretty decent bitrate. By doing so you agree to let me use it for whatever I want from now until the end of time without getting any sort of credit for it, ever. But you’ll be on a CD.

PRESENT DAY JOCO SAYS: Of all the songs that I can’t remember writing, this one feels the most like it was implanted in my history by space aliens. No idea. I was playing it close to the vest in the blog, keeping it light, but there was definitely some heavy emotional stuff going on about the approaching end of Thing a Week.

I’ve always had trouble with transitions. I get obsessed with the borders between things - everything that came before this moment was X, everything after will be Y. I can’t help but try to unpack that moment, savor it, hate it. Birthdays, graduations, moving day, they’re all terrible. All that stuff functioned as a multiplier for the standard weekly performance anxiety, which had been growing larger all year anyway. It was overwhelming. So I tricked me, and I made this one the last one. I basically left without saying goodbye (though technically I do say goodbye quite a few times in this song).

I have a vague memory of still having large gaps in the lyrics during the recording process, so I’m betting that this song really didn’t get started until Thursday or Friday. There are a couple of clunker lines in there, and sitting here with all this distance, they seem incredibly easy to fix. Or maybe I just write differently now. Anyway, I forgive myself for the melodrama with all the flowers dying and the cold wind, because I absolutely love the kicker lines at the ends of the verses. And the middle section with the lonely accordion and the a cappella singing group vocals sounds positively cinematic to me. All in all, it feels pleasantly unfamiliar enough to convince me that during this period, I was really WRITING in a way I never had before.

That bit about goodbyes moving in circles hits me hard here in this hotel room in wherever-I-am. Five years ago I was finishing Thing a Week, feeling proud and hopeful about the possibilities, but coming up on a scary stretch of unknown territory - what now? Hodgman’s first book was out and I was about to accompany him on his big book tour. I was just starting to do my own shows in other cities. I was gearing up to release all the Thing a Week songs as albums. I was ready to admit that this was my job. It was the end of TAW but the beginning of everything else, very much a time of LAUNCHING things. None of which was at all obvious to me at the time.

And now here I am in this hotel room in wherever-I-am, on tour with They Might Be Giants. They’ve got a new album out, I’ve got a new album out, I’ve got this new band, all these new songs about grownup things. Hodgman has another new book coming out and is about to start touring. So here we are again, five years later, and I’m truly grateful and amazed, but still facing the same scary stretch of unknown territory. What now?

I like to play the game where I imagine going back to tell five-years-ago me what was about to happen to him. There’s no way he would believe it. And I think that’s what really gets me about these transitions, the idea that the end of this thing you know is really just the beginning of this thing you haven’t met yet. It seems like there should be a way to see that new thing, to figure it out ahead of time instead of blindly stumbling across it. Of course you can’t - that’s precisely the difference between the future and the past. And here we all are, eternally stuck in the present, where all you can do is close your eyes, put your head down, and go.

You can find more info on this song, a store where you can listen to everything, and also other stuff at jonathancoulton.com.

Kelly Joe Phelps - Crow’s Nest live at PopTech 2007

A couple weeks ago we released our first ever Mixtape featuring a selection of live performances from the wonderful musicians that have performed during PopTech. We’re pretty psyched about it and hope you’ve had a chance to check it out!

The Yes Lab, a Media Prank Incubator for Activists by The Yes Men

Practicing “identity correction” – the Yes Men target large corporations that put profits ahead of everything else. In 2006, The Yes Men spoke to the PopTech audience about what it takes to get inside the system in order to expose stories of big business wrong-doing to the world. Their Kickstarter project will fund The Yes Lab for Creative Activism.

It’s a factory for meaningful mischief, and a system for helping organizations and individuals carry out Yes Men-style actions on their own, to get media attention for important issues. 

(via laughingsquid)